main.rs
Putting it all together, we have the main.rs
function:
/// Application.pub mod app;
/// Terminal events handler.pub mod event;
/// Widget renderer.pub mod ui;
/// Terminal user interface.pub mod tui;
/// Application updater.pub mod update;use app::App;use color_eyre::Result;use event::{Event, EventHandler};use ratatui::{backend::CrosstermBackend, Terminal};use tui::Tui;use update::update;
fn main() -> Result<()> { // Create an application. let mut app = App::new();
// Initialize the terminal user interface. let backend = CrosstermBackend::new(std::io::stderr()); let terminal = Terminal::new(backend)?; let events = EventHandler::new(250); let mut tui = Tui::new(terminal, events); tui.enter()?;
// Start the main loop. while !app.should_quit { // Render the user interface. tui.draw(&mut app)?; // Handle events. match tui.events.next()? { Event::Tick => {} Event::Key(key_event) => update(&mut app, key_event), Event::Mouse(_) => {} Event::Resize(_, _) => {} }; }
// Exit the user interface. tui.exit()?; Ok(())}
Because we call tui.events.next()
in a loop, it blocks until there’s an event generated. If
there’s a key press, the state updates and the UI is refreshed. If there’s no key press, a Tick
event is generated every 250 milliseconds, which causes the UI to be refreshed.
This is what it looks like in practice to:
- Run the TUI
- Wait 2.5 seconds
- Press
j
5 times - Wait 2.5 seconds
- Press
k
5 times - Wait 2.5 seconds
- Press
q
You can find the full source code for this multiple files tutorial here: https://github.com/ratatui-org/website/tree/main/code/ratatui-counter-app.